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NPC Generator

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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Metallic Dragon in disguise. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Gardener.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic. Flaws: Sensitive, Shy. Bonds: Adventurer, Job, Family. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Gunter Gentry, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 11 (+0)7 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2700 sp. Chrysoberyl (130 gp). Jasper (80 gp). Jasper (80 gp).


Social Check DCs


Ralf Tyndall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Nature, Immigrant. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Tyndall, Male Human Rogue 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 7 (-2)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his scimitar ready. He sports a flattop hair cut. His eyes are green and catlike.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also hits on women, regardless of circumstances.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in scimitar use. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins; and wants a kiss

Ideals: Fighting, Artistic. Bonds: Has a crush, Enemies. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

William Copeland, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. A freak accident while working with his Architect mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Everard Milton, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his brown hair. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Banker father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Tim Beckwith, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp.


Social Check DCs

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