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Advanced [show]


Gomory Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Ideals: Fighting, Passionate, Gifted. Bonds: Adventurer. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Gomory Windsor, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Simon Harrington, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shortspear. He carries a battered axe and tarnished shortspear as well. His long white hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Hunter Spalding, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. Smoky quartz (60 gp).


Social Check DCs


Adelard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his chestnut hair in a flapper bob. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Athletic. Bonds: Job, Military, Slave. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Adelard Yeardley, Male Human Warlock 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 3000 sp. Aquamarine (1400 gp).


Social Check DCs


Trym Wesley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Trym Wesley, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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