Kyle Abram, Male Human [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the east. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Opinionated, Extrovert. Bonds: Poor, Immigrant, Military. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 3100 sp.
Bernard Dudley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is typically in his Shoemaker uniform. His clothes are grease stained in places. His white hair is heavily combed to the right. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. A few years later when the west was not economically sound they moved to his current location. He became a Shoemaker soon after.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Flaws: Impulsive. Bonds: Job, Poor, Immigrant, Family. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: Lapis lazuli (10 gp). Tiger eye turquoise (10 gp).
Alex Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his spear ready. With bright blonde hair and a scraggly beard. He has violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 7 years old his parents immigrated from the south. He has had some formal writing training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting, Philantrophist, Artistic. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (90 gp).
Richard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a blue shirt with thin black vertical stripes and yellow pants. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Norman Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. With bright brown hair and a scraggly beard. His brown eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Athletic. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 18000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!