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NPC Generator

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Advanced [show]


Thomas Payton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. He has had some formal music training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Thomas Payton, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear pastel clothing when he does not wear armor. He has a hunchback. His silver hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.

Motivation: He has money and likes to spend it; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Adventurer, Job, Rich. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Bertram Roscoe, Male Human Fighter 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills History +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shelly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. This violet eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Odo Shelly, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


William Wharton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is auburn. He wears an eyepatch.

Personality: This man loves writing and to teach people writing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

William Wharton, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear tan pants and tee shirts. His hair is golden, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the south. Simon was born on a far northern island where he grew up under the tutelage of his father, an expert Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Simon Ainsley, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 17 (+3)6 (-2)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Black star sapphire (700 gp). Deep blue spinel (400 gp). Chrysoprase (80 gp).


Social Check DCs

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