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Advanced [show]


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy chestnut hair. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Has a crush. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Acton, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 18 (+4)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Freshwater pearl (16 gp).


Social Check DCs


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a simple pastel robe with brown stripes complete with hood. With bright white hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lance was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Hallewell, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 30 pp.


Social Check DCs


Anthony Everly, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Anthony Everly, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)9 (-1) 10 (+0)13 (+1)
Skills Athletics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gunter hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Flaws: Sensitive, Impulsive, Insane. Bonds: Enemies, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Gunter Cooper, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Lewis Carlton, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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