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Advanced [show]


Peter Haley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black clothing when he does not wear armor. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Soapmaker, but he was a colossal failure. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Slave, Job, Has a crush. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Peter Haley, Male Human Cleric 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Alston, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His tied-back hair is black. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Slave, Enemies. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Alston, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Tourmaline (150 gp). White opal (600 gp). Iolite (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His white hair is thinning but still full. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Arnold Heiser, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are gray.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kyle was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Fighting, Impeccable. Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Kyle Radcliffe, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Charles Paxton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Emotional, Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Charles Paxton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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