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NPC Generator

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Advanced [show]


Jocelyn Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair has been sun bleached extensively. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Jocelyn Sheldon, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp. Silver pearl (160 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Alexandre studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Fighting, Athletic, Gifted. Flaws: Mundane. Bonds: Rich, In love. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Alexandre Hale, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He wears his black hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Tim Quinton, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)17 (+3) 10 (+0)6 (-2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Fletcher, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Mitchell, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1100 sp. Sardonyx (20 gp). Rose (20 gp).


Social Check DCs


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars, and he perpetually has his morningstar ready. He has a brown handlebar mustache and slicked back brown hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Rich. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Mori, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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