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Advanced [show]


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green shirt with thin black vertical stripes and tan pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: Robert hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Ideals: Persistence. Flaws: Insane. Bonds: Has a crush, Enemies, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Robert Marley, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Balimaar Walpole, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Balimaar Walpole, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)17 (+3) 14 (+2)17 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Assassin. His white hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born the youngest of three triplets. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Job, Enemies, Family. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Theodoric Bentley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 9 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He has a small bristly mustache and wavy silver hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Wymar Beitz, Male Human Rogue 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. 7 Acid flasks. 1 Everburning torch. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Everard Woods, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His long blonde hair reaches down to his waist. This hazel eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Everard Woods, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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