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Advanced [show]


Theobald Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Peyton, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Violet garnet (900 gp). Silver pearl (140 gp).


Social Check DCs


Henry Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Henry Bradford, Male Human Warrior 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His brown hair is heavily combed to the left. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer, Military. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Henry Allerton, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has moderate length chestnut hair. He has brown eyes.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Performer in town.

History: He got into the Performer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Guardian, Job, In love. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Gerald Bradley, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in green turtlenecks beneath a grey coat with tan slacks. His whole body is exceptionally muscular. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Everard Dalton, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. Banded agate (4 gp). Tourmaline (60 gp). Jade (60 gp). Malachite (4 gp).


Social Check DCs

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