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NPC Generator

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Advanced [show]


Wymar Langley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in violet turtlenecks beneath a red coat with brown slacks. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Doctor, Wymar learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying sister.

Motivation: Wishes to resurrect an old love; and to be a navigator again

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Job, In love. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Wymar Langley, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Thomas Langley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and white tie. He has a moderate pudge and is not very fit. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Architect business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the large cave and found the beat up sai and armor he uses now. He then took over the family business and is one of the better Architect for hire.

Motivation: Human compassion; and expand his business

Flaws: Selfish, Shy, Racist. Bonds: Job, Nature. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Thomas Langley, Male Human Expert 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 140 pp. Aquamarine (1400 gp). Banded agate (15 gp). Golden pearl (120 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Lance Read, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is golden. His gray eyes peer out from beneath his deerstalker pastel hat.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He also has developed a complete distrust of the Cook profession.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Expand his business; and he desires power and/or immortality

Bonds: Job, Military, Has a crush, Adventurer. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Lance Read, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Godfrey Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His auburn hair is still thick. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Godfrey Whitby, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (14 gp). Sardonyx (30 gp). Blue quartz (14 gp).


Social Check DCs


Hunter Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He typically wears tan cloth garments or leather armor. His brown hair, when down, is lengthy. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a island tribe. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's mother didn't care for him much, and the feeling was mutual. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Halsey, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Golden pearl (100 gp). Blue quartz (16 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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