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NPC Generator

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Advanced [show]


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. His hair is short and white. He has violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Justice. Flaws: Selfish. Bonds: Rich, Family. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Arnold Ramsey, Male Human Warrior 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 27 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 5000 sp. Malachite (12 gp). Alexandrite (700 gp). White pearl (150 gp).


Social Check DCs


Adam Holton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Adam was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Holton, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 7 (-2)8 (-1)
Skills Arcana +6, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Auran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Heward Tyndall, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. Rock crystal (20 gp). Freshwater pearl (11 gp). Deep blue spinel (200 gp). Obsidian (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Warwick, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Anselm was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Athletic, Joker. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Anselm Warwick, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)12 (+1) 10 (+0)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp.


Social Check DCs

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