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Advanced [show]


Patrick Mori, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He wears his brown hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Flaws: Antagonistic, Selfish. Bonds: Rich, Job, Slave. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Patrick Mori, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He has wavy blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Secretive, Impulsive. Bonds: Rich, Job, Mentor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Don Marlee, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Banded agate (8 gp). Red-brown spinel (100 gp). Tourmaline (100 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Slave Trader profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He struck the Soapmaker job and began his own company from there.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Antagonistic. Bonds: Enemies, Job, Nature, Adventurer. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Hugh Lindsay, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Gerard Bentley, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Raymond Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue shirt with thin white vertical stripes and black pants. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Shy. Bonds: In love, Nature, Adventurer. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Raymond Springfield, Male Human Expert 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)12 (+1) 16 (+3)18 (+4)
Skills Performance +7, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: White opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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