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NPC Generator

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Advanced [show]


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He struck the Masseuse job and began his own company from there.

Motivation: He is content; and his relatives are trying to arrange a marriage

Flaws: Insomniac, Mundane. Bonds: Family, Mentor, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Anselm Clinton, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Alexandre Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Brewer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Shy, Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Alexandre Darlington, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 5 (-3)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Everard Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His white hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Rich, Military. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Everard Soames, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. 1 Bullseye lantern. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His black hair is thinning but still full. His eyes are likewise amber.

Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Religious, Nature. Occupation: Servant

Voice: Raspy

Attributes [hide]

Dean Kinsley, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Aldous Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Miller. He keeps his auburn hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has worked as a Miller like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Philantrophist, Artistic, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Aldous Tewksbury, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 4 (-3)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. Peridot (70 gp).


Social Check DCs

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