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NPC Generator

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Advanced [show]


Adam Marston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mortician. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Logical. Bonds: Poor, Adventurer, Nature, Has a crush. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Adam Marston, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Godfrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his halberd. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Dilettante in town.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Gladstone, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Golden pearl (150 gp). Violet garnet (700 gp). Jade (150 gp).


Social Check DCs


Dean Nash, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy yellow suit. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Mentor, Adventurer. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Nash, Male Human Rogue 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10 pp. Alexandrite (1100 gp). Onyx (20 gp).


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of death on his torso. His auburn hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Racist. Bonds: Nature. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Aldous Blankley, Male Human Monk 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 140 pp. Red spinel (130 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Charles Royston, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: To prove his worth to the world.

Ideals: Passionate. Flaws: Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Charles Royston, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Nature +6, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Terran, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Violet garnet (700 gp). Brown-green garnet (150 gp).


Social Check DCs

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