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Advanced [show]


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Justice. Flaws: Fearful. Bonds: Attractive, Rich, Religious. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Anselm Cornish, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean red cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are hazel.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He works hard and plays hard.

History: When he was but 7 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Slave, Guardian. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Geoffrey Denholm, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Kyle Copeland, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 18 (+4)10 (+0)
Skills Medicine +6, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Kyle Heiser, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 16 (+3)4 (-3)
Skills Performance +0, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green leather gloves, a green jacket, and tight pants. He wears his black hair down. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Emotional, Insane. Bonds: Nature. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Hubert Shelley, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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