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Advanced [show]


Wymar Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan coat over a violet low-cut shirt, and a small hat upon his head, and sports empty pouches on his belt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Flaws: Shy, Antagonistic, PTSD. Bonds: Adventurer, Debt. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Wymar Peyton, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt, and he perpetually has his longbow ready. His auburn hair is unkempt and raggedy. His blue eyes peer out from beneath his wide-brimmed green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Gerard Beckwith, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 60 pp.


Social Check DCs


Gomory Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his white robe and has his whip always slung over his shoulder. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, In love, Family. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Anderton, Male Human Fighter 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 16 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 900 gp. Iolite (80 gp).


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting black shirt and pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Slave. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Gunter Watson, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 50000 cp. Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is content; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Gunter Cumberbatch, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Good lock. 1 Superior lock. 1 Good lock.


Social Check DCs

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