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NPC Generator

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Advanced [show]


Trym Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He wears his hair in dreadlocks. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Artistic. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Trym Harley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 7 (-2)12 (+1)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Hackney, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Pinkerton, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His blonde hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Tanner, his father struggled to pay the bills. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Fawcett, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 8
Languages Common, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan painted combat armor at almost all times. His red hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Gunter Sherwood, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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