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Advanced [show]


Patrick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and blue tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up club and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Military, Nature. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Wedgwood, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Skelton, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 600 gp.


Social Check DCs


Geoffrey Rodney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a blue suit, and is pretty ugly. He has styled his black hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of goblins once and for all.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies, Immigrant. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Geoffrey Rodney, Male Human Fighter 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Bernard Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is portly but not overly obese. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Slave. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Crawford, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Rolf Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright tan suits and hats. His clothes are grease stained in places. He sports a flattop hair cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Anderton, Male Human Druid 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)16 (+3) 15 (+2)18 (+4)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs

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