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NPC Generator

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Advanced [show]


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue, dusty cloak. His silver hair, when down, is lengthy. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the north. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Pacifist, Philantrophist. Flaws: Ugly, Depressed. Bonds: Slave, Job. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Frederick Ramsey, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long red hair kept up in a rat tail. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of gnolls once and for all.

History: His mother raised him in a mountain cabin. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of gnolls

Ideals: Passionate, Fighting. Bonds: Enemies, Nature, Religious. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Oakley, Male Human Fighter 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 103 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)7 (-2) 12 (+1)13 (+1)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear red clothing when he does not wear armor. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerald was born the youngest of three triplets. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a healer and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Warwick, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Red-brown spinel (100 gp). White pearl (100 gp). Smoky quartz (60 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His hair is always cut to a buzz. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Ugly. Bonds: In love, Slave, Military. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

John Barney, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Athletics -1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Enfield, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright brown hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Brewer again; and wishes to resurrect an old love

Ideals: Joker. Bonds: Attractive, In love, Mentor, Job. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Clerebold Enfield, Male Human Wizard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)11 (+0) 4 (-3)14 (+2)
Skills Performance +5, Stealth +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Moss agate (5 gp). 1 Buckler. 1 Full Plate.


Social Check DCs

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