Hubert Middleton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a pastel cloak and cross-gartered grey stockings. His tied-back hair is brown. His eyes, though not visible through his cowl, are gray.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of drow; and revenge
Ideals: Gifted, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.
Bernard Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Diggory Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is blonde and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a giants raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and doesn't want to be a banker and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Family. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Acton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Gifted. Bonds: Military. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Theodoric Livingstone, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: In love, Military. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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