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NPC Generator

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Advanced [show]


Reynard Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His auburn hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: Reynard hails from a village terrorized by orcs. After coming to the age of reason, Reynard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Mayor.

Motivation: He wants revenge against orcs.

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Enemies. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Hayden, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)6 (-2) 15 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 27000 cp. Brown-green garnet (50 gp). Red-brown spinel (50 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and likes to wear brown tank tops with tan pants. His left hand appears badly burned and disfigured. He wears his golden hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Courier.

Motivation: Expand his business; and sabotage a competitor

Bonds: Nature, Job, Poor, Adventurer. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Percival Kent, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is physically well-built. His hair is always cut to a buzz. His ears are large.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Glassblower, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Cory Abram, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Good lock. 1 Small steel mirror.


Social Check DCs


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Mortician. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Alex Tindall, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Lance Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His black hair is heavily combed to the left. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Lance Gyula, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Chrysoprase (40 gp). Amethyst (110 gp). Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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