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Advanced [show]


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting white shirt and pants. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Gerald Colby, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp. Obsidian (11 gp). Eye agate (11 gp). Moss agate (11 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Jocelyn Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy red hair. He has brown eyes and a tan hat with a pastel feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Wheatley, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Silver holy symbol. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Nicholas Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Nicholas Bradley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Wymar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Hedonist. Bonds: Attractive, Job, Rich, Enemies. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Wymar Westcott, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Golden pearl (120 gp). Rock crystal (20 gp). Zircon (20 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Lance Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lance was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Military, Slave. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Lance Tyndall, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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