Guy Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with violet socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Layabout father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp.
Drogo Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He carries with him a set of swords on his belt, each one with a topaz on the hilt. He keeps his white hair in a pixie cut. His green eyes peer out from beneath his top brown hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted, Persistence. Flaws: Addict. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 1 Climber’s kit.
Gomory Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His brown eyes peer out from beneath his Stetson blue hat.
Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Gomory hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of giants; and wants a kiss
Ideals: Persistence. Flaws: Disease. Bonds: Enemies, Attractive, Has a crush. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 900 sp.
Ralf Rodney, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is still thick. His violet eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Insane, Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Rose (60 gp). Moss agate (13 gp). Sardonyx (60 gp). Coral (100 gp). 1 Minor magic item.
Theobald Stanford, Male Human [Permalink]
Personal [hide]
Description: This eastern man usually wears his tan robe and has his dagger always slung over his shoulder. His clothes are grease stained in places. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes dart from person to person.
Personality: This man loves music and to teach people music more than just about anything. Energy wise he seems alert and responsive.
History: He got into the Tanner business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He then took over the family business and is one of the better Tanner for hire.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to be a sellsword again
Ideals: Artistic, Professionalism. Bonds: Poor, Immigrant, Job. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30000 sp. 1 Minor magic item.
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