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NPC Generator

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Advanced [show]


Alex Marston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with green pants. He is portly but not overly obese. His blonde hair is braided into rings. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Seamstress like his mother before him.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Job, Immigrant, Military, Guardian. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Alex Marston, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Bertram Charlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Charlton, Male Human Bard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large black mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Arnold Ridley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Benson, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man is renowned for his bright red suits and hats. His white hair is lengthy. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Athletic, Gifted. Flaws: Antagonistic, Ugly. Bonds: Nature, Has a crush. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Patrick Benson, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan top hat and tan clothes. His hair is brown and very short. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Geoffrey Kelsey, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs

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