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NPC Generator

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Advanced [show]


Don Carlisle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail, and is pretty ugly. He has wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Ploughman, but he got bored and became a Detective. He became a Detective soon after.

Motivation: Further expansion of business.

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Don Carlisle, Male Human Warlock 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 17 (+3)9 (-1)
Skills History +5, Stealth +2
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Actor, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Anselm Clayton, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3200 sp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and to protect his home

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Nature, Guardian. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

John Marlee, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Obsidian (11 gp). 1 Masterwork studded leather.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His white hair is kept up in a ponytail inside a broad hat. His fierce gray eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Mortician in town.

History: He was born in the south. He helped his father out around the business and became quite the natural. He has achieved small success as a Mortician.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Shane Milton, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Deep green spinel (160 gp). Violet garnet (1600 gp). Lapis lazuli (15 gp).


Social Check DCs


Shane Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Religious. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Shane Garrick, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Hourglass.


Social Check DCs

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