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Advanced [show]


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and revenge

Bonds: Attractive, Religious, Enemies, Poor, Adventurer. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Kyle Kelsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)17 (+3) 6 (-2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Auran, Giant, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Roger Easton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Roger Easton, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple grey robe with tan stripes complete with hood. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Addict, Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Norman Melancon, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Zircon (50 gp). Jet (70 gp). Bloodstone (50 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in brown turtlenecks beneath a blue coat with grey slacks. His red hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adam's father didn't care for him much, and the feeling was mutual. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Miner

Voice: French accent

Attributes [hide]

Adam Shelly, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Moss agate (15 gp). Amethyst (50 gp). Amber (50 gp).


Social Check DCs


Don Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Professionalism, Gifted. Bonds: Nature, Enemies. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Don Clayton, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Amethyst (140 gp). Lapis lazuli (14 gp).


Social Check DCs

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