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NPC Generator

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Advanced [show]


Norman Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady gray eyes.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Norman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Norman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Norman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Norman Wallace, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 19 (+4)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Assassin, but he was a colossal failure. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Disease, Lazy. Bonds: Job, Attractive. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Cooper, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Marlowe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his long brown hair kept up in a rat tail. His eyes are likewise hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Interpreter, Ralf learned a great deal about his father's area of expertise. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: To unite with his brother; and to be a miller again

Ideals: Disciplined, Optimist. Bonds: Job, Military, Family. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Ralf Marlowe, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Survival +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp. Moss agate (6 gp). Moss agate (6 gp).


Social Check DCs


Anthony Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and golden. His eyes are gray and he is always smoking a pipe.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Weaver mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Anthony Shelby, Male Human Barbarian 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 95 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Eye agate (10 gp). Hematite (10 gp). Violet garnet (600 gp). Malachite (10 gp). Rhodochrosite (10 gp).


Social Check DCs


Kody Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Spice Merchant in town.

History: The child of a Server, who enjoyed hunting, Kody was taken on many hunting expeditions. A gifted student he started as a Server, but he got bored and became a Spice Merchant. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Athletic, Professionalism. Bonds: Job, Nature, Family. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Kody Carlton, Male Human Warrior 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Banded agate (7 gp). Smoky quartz (70 gp). Deep green spinel (120 gp). Emerald (400 gp).


Social Check DCs

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