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NPC Generator

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Advanced [show]


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His red hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the east. A few years later when the south was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Gifted, Artistic. Bonds: Immigrant, Poor. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Morton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky blue painted plate armor. His silver hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Richard will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, his parents were killed by a gnolls raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and he's attracted to the pc

Ideals: Extrovert. Bonds: Enemies, Family, Has a crush, Debt. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Richard Haley, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He keeps his long auburn hair kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a drow raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Performer

Voice: Whispers

Attributes [hide]

Charles Jacobs, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 18000 sp.


Social Check DCs


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a colorful flower in his silver hair. This amber eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Kody Mori, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp.


Social Check DCs


Henry Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Henry Spalding, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)16 (+3) 14 (+2)7 (-2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 pp. 1 Half-Plate.


Social Check DCs

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