Simon Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Family. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. Iolite (20 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). 3 Antitoxin. 3 Alchemist’s fire. 5 Acid flasks. 1 Tanglefoot bags.
Richard Hailey, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has shaved his head bald. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 sp. White opal (1000 gp). 1 Minor magic item.
Godfrey Redfield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Detective. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Shoemaker again; and a deep hatred of brigands
Bonds: Job, Nature, Attractive, Enemies. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Nicholas Kenley, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is muscular with a powerful set of arms. His auburn hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Jade (80 gp). Blue quartz (12 gp).
Theobald Sharps, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Detective and is in decent physical shape. His blonde hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Theobald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: Theobald was raised in a hard working conservative environment. In his 16th year, his parents were killed by a brigands raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a server again
Ideals: Disciplined, Logical. Bonds: Job, Enemies, Family. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp. Brown-green garnet (110 gp). Moss agate (14 gp). White pearl (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
