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NPC Generator

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Advanced [show]


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with broad hat. His white hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Hunter Clinton, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)9 (-1) 6 (-2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Darkwood Shield.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Tyndall, Male Human Monk 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Obsidian (13 gp). Citrine (40 gp). Rhodochrosite (13 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a broad hat. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Slave. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Gerald Chatham, Male Human Aristocrat 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Roger Langley, Male Human Expert 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He wears his white hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Justice. Flaws: Mundane, Racist. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Solomon Ainsworth, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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