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NPC Generator

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Advanced [show]


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man has a large blue mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is kept up in a ponytail inside a broad hat. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Bernard Dudley, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 sp. Moss agate (15 gp). Moss agate (15 gp). Brown-green garnet (150 gp). Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Gunter Atherton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a yellow coat with tan slacks, and sports empty pouches on his belt. He wears his black hair down. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor, Nature. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Gunter Atherton, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)9 (-1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his sickle always slung over his shoulder. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Assassin, his father struggled to pay the bills. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and doesn't want to be a layabout and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, Family. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Gunter Northcott, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 15 (+2)18 (+4)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light white in addition to tight pants. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Adventurer, Enemies. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Solomon Atherton, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 pp.


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. His auburn hair is lengthy. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his father. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Kyle never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers.

Flaws: Shy. Bonds: Family, Immigrant, In love. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Kyle Ramsay, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Citrine (70 gp).


Social Check DCs

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