Chad Ainsley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy red pantaloons and a white scarf. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: When he was but 6 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Religious. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. Obsidian (12 gp). Chalcedony (30 gp). Rhodochrosite (12 gp). 1 Minor magic item.
Theodoric Reid, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with deerstalker hat. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Pacifist. Flaws: Secretive, Insomniac. Bonds: Slave. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Malachite (5 gp). Rose (40 gp). 1 Minor magic item.
Arnold Colby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. His head has been shaved. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Arnold studied abroad. His divine abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Impulsive. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 1400 gp. Tiger eye turquoise (7 gp).
Bertram Trollope, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He dresses like a well dressed Soapmaker does. He has a hunchback. His long silver hair reaches down to his waist. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bertram was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now owns his own business.
Motivation: To be a Miner again; and an old rival family wants him found
Flaws: Ugly. Bonds: Job, Family, Slave, Immigrant. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Barton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a worn and beaten armor. He has a small bristly mustache and wavy chestnut hair. His green unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Godfrey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and his religion dominates his actions
Ideals: Artistic. Flaws: Disease, Ugly. Bonds: Religious. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Peridot (80 gp).
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