Alex Langdon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a pastel cloak and cross-gartered blue stockings, and a wedding ring on his right hand. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Professionalism. Flaws: Shy. Bonds: In love, Immigrant, Family. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Charles Graham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in brown turtlenecks beneath a grey coat with brown slacks. His brown hair and beard is wavy and long. His gray eyes peer out from beneath his broad brown hat.
Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Guard business at a young age. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Guard for hire.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Job, Adventurer. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Hunter Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His red hair is heavily combed to the right. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Bather, who enjoyed hunting, Hunter was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends; and he's looking for his big break
Bonds: Attractive, Religious, Immigrant, Nature, Family, Adventurer. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. 4 Antitoxin. 2 Holy water. 1 Alchemist’s fire.
Clerebold Kensley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his club. His silver hair is braided into rings. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. 1 Breastplate.
Clerebold Nibley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown cloak and cross-gartered tan stockings, and a wedding ring on his right hand. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Flaws: Addict, Forgetful. Bonds: In love, Attractive, Nature. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Thunderstones. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
