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Advanced [show]


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears silk and lounges about seductively. His long blonde hair reaches down to his waist. He has violet eyes and a violet hat with a red feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Disease. Bonds: Attractive, Family, Military, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Thomas Northcott, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Freshwater pearl (15 gp). Blue star sapphire (800 gp). Star rose quartz (20 gp). Alexandrite (1200 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a pastel armored body suit, with a simple brown line shooting up and back down. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Pacifist. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Godfrey Wentworth, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Cory Marley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Marley, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Astley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Rolf Astley, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Wymar Clive, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears light armors faded through time and improper care. He has no hair. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Wymar Clive, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs

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