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Advanced [show]


Gilbert Watson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Religious. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Gilbert Watson, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Percival Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown clothing when he does not wear armor. His hair is blonde and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Navigator business at a young age. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and wants to open a new tavern

Flaws: Shy, Depressed. Bonds: Military, Job, Nature, Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Dalton, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Freshwater pearl (11 gp). Blue quartz (11 gp).


Social Check DCs


Ralf Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His hair, while still mostly brown, has prominent grey streaks. His green eyes peer out from beneath his feathered black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with dancing.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist, Artistic. Bonds: Mentor, Religious. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Ralf Astley, Male Human Cleric 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 40000 cp. Eye agate (8 gp). Red spinel (100 gp). Aquamarine (1400 gp). Eye agate (8 gp). 1 Minor magic item.


Social Check DCs


Guy Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. His hazel eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. He married young, but lost his spouse to giants. Since then, he has sought to make the best of life.

Motivation: He wants revenge against giants.

Ideals: Joker, Optimist. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Guy Sydney, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Family. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Trey Marston, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Azurite (15 gp). Golden yellow topaz (300 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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