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Advanced [show]


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes peer out from beneath his Stetson tan hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Military. Occupation: Knight

Voice: Raspy

Attributes [hide]

Arnold Shelby, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 16 (+3)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp. Gold and topaz bottle stopper cork (1500 gp). Sapphire pendant on gold chain (1500 gp). Sapphire pendant on gold chain (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Clerebold Dumph, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)10 (+0) 17 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Persistence. Bonds: Rich, Nature. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Gresham, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He got into the Barrister business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Wymar Alston, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Blue quartz (8 gp). Citrine (70 gp).


Social Check DCs


Hubert Southey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a very tight haircut. He has a tattooed face.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Hubert Southey, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 30000 cp.


Social Check DCs

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