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NPC Generator

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Advanced [show]


Diggory Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Architect in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Diggory Wallace, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and usually wears his brown robe and has his longbow always slung over his shoulder. His left leg appears badly burned and disfigured. His white hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is content

Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Bertram Tyndall, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp.


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Shane was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Shane Benson, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair up in a very large beehive style do. This violet eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Job, Immigrant. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Clerebold Law, Male Human Rogue 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 100000 cp. Black pearl (600 gp). Bloodstone (50 gp). Amber (70 gp). Hematite (9 gp).


Social Check DCs


Patrick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his auburn hair well, parting it to the right. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Bradshaw, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs

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