Alex Van Es, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair and beard is wavy and long. His hazel eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Philantrophist, Impeccable, Optimist. Bonds: Rich, Adventurer. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Odo Winterbourne, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his violet robe. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Star rose quartz (50 gp). Chrysoprase (50 gp).
Patrick Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. He keeps his long silver hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Brewer, his mother struggled to pay the bills. A freak accident while working with his Brewer mother left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Cynical, Disease. Bonds: Poor, Immigrant, Family. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
Hunter Middleton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Sage. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a forest tribe. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: To be a Layabout again; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp. Lapis lazuli (10 gp). Azurite (10 gp). Amber (60 gp).
Clerebold Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his club always slung over his shoulder. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Fighting, Joker, Philantrophist. Flaws: Racist. Bonds: Immigrant. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
