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NPC Generator

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Advanced [show]


Hugh Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an entirely black suit with tan socks and a vest with buckled shoes. His long black hair reaches down to his waist. He has amber eyes and a black hat with a tan feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical. Flaws: Greedy, PTSD. Bonds: Attractive, Poor. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Clayden, Male Human Paladin 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Trey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He wears a broad hat to hide his balding. His eyes are blue and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Trey Bradshaw, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 9 (-1)6 (-2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He has a small bristly mustache and wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he's repulsed by the pc

Flaws: Antagonistic, Fearful, Mundane. Bonds: Rich, Military. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Guy Dryden, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)10 (+0) 16 (+3)17 (+3)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Spyglass.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Healer, his mother struggled to pay the bills. Adelard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Detective. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Nature, Poor, Immigrant. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Adelard Livingstone, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Balimaar Wharton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Wharton, Male Human Sorcerer 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 16 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 500 gp.


Social Check DCs

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