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NPC Generator

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Advanced [show]


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Carpenter, Everard learned a great deal about his mother's area of expertise. Everard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and wants to open a new tavern

Ideals: Optimist, Philantrophist. Bonds: Job, Religious, Family. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Everard Northcott, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 7 (-2)11 (+0)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Giant, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Banded agate (7 gp). Banded agate (7 gp). Alexandrite (300 gp).


Social Check DCs


Nicholas Fidget, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light tan in addition to tight pants, marred by beers. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Nicholas Fidget, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Alexandrite (200 gp). 2 Alchemist’s fire. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. He has styled his brown hair well, parting it to the left. His eyes are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Tim hails from a village terrorized by orcs. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against orcs.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Tim Tewksbury, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Harlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. He has moderate length blonde hair. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Don Harlow, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 4 (-3)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sard (50 gp). Rich purple corundum (700 gp). Zircon (50 gp).


Social Check DCs


Bertram Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 17th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Disease. Bonds: Rich, In love, Enemies. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Bertram Fulton, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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