Miles Rayden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey costume with the symbols of his god on his torso. He is an epitome of beauty. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.
History: He was raised in a forest tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. Freshwater pearl (8 gp). Deep blue spinel (1200 gp). Red garnet (40 gp). Tiger eye turquoise (8 gp). 2 Smokesticks. 2 Holy water.
Robert Reed, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Flaws: Antagonistic, Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20000 sp. 1 Magnifying glass. 1 Hourglass. 1 Masterwork Musical instrument.
Alex Moreno, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting pastel shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Alex was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Apothecary soon after.
Motivation: Further expansion of business; and to reunite with his absent father
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Manfred Westbrook, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. With bright blonde hair and a scraggly beard. This amber eyed southerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Tailor, but he was a colossal failure. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to clean up the streets
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Nature, Guardian. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Golden yellow topaz (1100 gp). Carnelian (30 gp). Obsidian (10 gp). 1 Minor magic item.
Lance Benson, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His hair is brown, silky, and of moderate length. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lance was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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