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NPC Generator

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Advanced [show]


Trym Moreno, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His golden hair is cut short with large spiked bangs in the front. His eyes are green and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Trym studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Trym Moreno, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey cloak and cross-gartered brown stockings. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Masseuse business at a young age. When Cory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist, Depressed. Bonds: Military, Job. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Cory Rowley, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)18 (+4) 14 (+2)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 500 gp. Rich purple corundum (900 gp). Blue sapphire (900 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Thomas Dudley, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: Born in the north to a Locksmith, Thomas learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Job, Adventurer, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Thomas Dudley, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 4 (-3)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


William Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is golden and curly. This green eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: William hails from a village terrorized by dire rats. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Enemies, Slave, In love. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

William Holton, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 7 (-2)10 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Lewis Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is singed and shortened. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Immigrant, Military. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Lewis Barlow, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (600 gp). 7 Acid flasks.


Social Check DCs

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