Charles Reed, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Passionate. Flaws: Forgetful. Bonds: Rich, Attractive, Immigrant. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp.
Rolf Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair is brown, silky, and of moderate length. He has gleaming, smiling violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Stableman business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Stableman.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Justice, Extrovert. Bonds: Attractive, Slave, Job, Military. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp. Deep blue spinel (900 gp). 1 Masterwork Uncommon Weapon.
Charles Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. His golden hair is still thick. His gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Poor. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2700 sp.
Balimaar Atherton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Miner does. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of southern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Adam Hornsby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair is cut short. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and someone believes him a fraud
Ideals: Opinionated, Gifted. Bonds: Enemies, Adventurer, Guardian. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 29000 cp.
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