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Advanced [show]


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Interpreter, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Alexandre Dalton, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Jet (50 gp). Violet garnet (1300 gp).


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Logical. Bonds: Religious, Mentor, Adventurer, Has a crush. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Rolf Heiser, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 5000 cp. Pink pearl (40 gp). Amethyst (40 gp). Citrine (40 gp).


Social Check DCs


Theobald Graham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is singed and shortened. His eyes are a pleasant gray.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Insomniac. Bonds: Poor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Graham, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Geoffrey Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long chestnut beard, and similarly colored long hair. His eyes are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Geoffrey was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Priest. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Beverly, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (400 gp). 1 Superior lock. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy red hair. His ears are large.

Personality: Eccentric and domineering, Don will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Gifted from a young age, Don studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Extrovert, Persistence, Gifted. Flaws: Ugly. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Don Eastaughffe, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Zircon (60 gp). Deep blue spinel (600 gp). Freshwater pearl (11 gp).


Social Check DCs

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