Randal Sheldon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This green eyed northerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and to clean up the streets
Ideals: Joker, Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Spalding, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black armored body suit, with a simple grey line shooting up and back down. He has done his best to style his brown hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gerard was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Expand his business; and sabotage a competitor
Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Job. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 300 gp.
Bertram Carlton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect his home; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Guardian. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp. Rock crystal (40 gp). Carnelian (40 gp).
Ralf Brady, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He wears his golden hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has worked as a Blacksmith like his mother before him.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Fearful. Bonds: Rich, Job, Military, Enemies. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Nicholas Thackeray, Male Human [Permalink]
Personal [hide]
Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: To protect his home; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Guardian. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
