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NPC Generator

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Advanced [show]


Wymar Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His golden hair is lengthy. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the large cave and found the beat up lance and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Wymar Cornish, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Rhodochrosite (14 gp).


Social Check DCs


Tim Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His long white hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Tim was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is unsatisfied with his job.

Bonds: Poor, Attractive, Guardian, Adventurer, Job. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Tim Wakefield, Male Human Cleric 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)17 (+3) 15 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp.


Social Check DCs


Adelard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his flail. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Job, Attractive, Religious. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Adelard Bradly, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 sp.


Social Check DCs


Dustin Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a grey suit, brown shirt, and white tie. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Further expansion of business; and he is greedy

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Westcott, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Roger Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Healer. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Roger Wilberforce, Male Human Wizard 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 600 gp. Fire opal (1600 gp). Red-brown spinel (70 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). Bloodstone (70 gp). Eye agate (14 gp). Rhodochrosite (14 gp).


Social Check DCs

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