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NPC Generator

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Advanced [show]


Geoffrey Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered blue stockings. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He worked as a nervous Locksmith and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Expand his business.

Ideals: Extrovert, Entrepeneur. Bonds: Immigrant, Adventurer, Job. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Churchill, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Windsor, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. He has wavy silver hair. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Raymond will drive conversation. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Painter.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Extrovert, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Raymond Stansfield, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Nicholas Soames, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His blonde hair is heavily combed to the left. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now owns his own business.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Nicholas Soames, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Alexandre Marleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He is portly but not overly obese. His golden hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Alexandre hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Depressed, Fearful. Bonds: Enemies, Slave. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Marleigh, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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