Gomory Hadley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple yellow robe with red stripes complete with hood. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers
Flaws: Ugly, Secretive, Depressed. Bonds: Family, Adventurer. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Cory Windsor, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. He has a dull look in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and he has a crush on the local miner
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Has a crush. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 1 Minor magic item.
Arnold Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is cut short. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich eastern family. A freak accident while working with his Mason father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Richard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Richard was born on a far southern plains where he grew up under the tutelage of his mother, an expert Jeweler. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion.
Flaws: Antagonistic, Shy, Disease. Bonds: Immigrant. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Adelard Appleton, Male Human [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears dark leathers with embroidery. His red hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.
Motivation: To share knowledge with the world; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. Aquamarine (1000 gp). Tiger eye turquoise (8 gp).
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