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NPC Generator

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Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Detective father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Thomas Hadleigh, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 3 (-4)14 (+2)
Skills Nature +4, Survival -2
Senses Passive Perception 6
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: The child of a Miller, who enjoyed hunting, Solomon was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Poor, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Ainsworth, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Theobald Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His chestnut hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Hunter.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Optimist, Justice, Gifted. Bonds: Job. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Theobald Ramsey, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Dean Hayden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Mercenary profession.

History: Dean was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Dean Hayden, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp. 2 Holy water. 4 Smokesticks.


Social Check DCs


Trey Willoughby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man has a large brown mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is cut short. His brown eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Carter, Trey learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Justice, Gifted. Bonds: Job, Enemies. Occupation: Carter

Voice: Whispers

Attributes [hide]

Trey Willoughby, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 12 (+1)7 (-2)
Skills Arcana +7, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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