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NPC Generator

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Advanced [show]


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was born at the edge of vast plains. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He became a Mason soon after.

Motivation: He is unsatisfied with his job; and to end his boredom

Flaws: Ugly, Mundane, Shy. Bonds: Nature, Job. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Geoffrey Ridley, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his tan robe and has his shortspear always slung over his shoulder. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are gray.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Garrick, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


William Blythe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy grey suit. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: Gifted from a young age, William studied abroad. While studying, he fell in love. They married and had a son. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

William Blythe, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs


William Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large brown mantle and cape that has been intricately interwoven into his green robe, and is pretty ugly. He wears a wide-brimmed hat to cover his moderate length blonde hair. His blue unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

William Marley, Male Human Monk 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Scribe. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Scribe like his father before him.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Gunter Kenley, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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